MaterialInterface interface
The interface for implementing an adapter material.
Signature:
interface MaterialInterface
Remarks
Materials power actual texture display for most or all resource types. The adapter is responsible for providing a material implementation that's compatible with the environment.
Important to note: "origin" in Core3D refers to the top-left.
Methods
Method |
Description |
---|---|
Copy source material properties and texture sources into this material. | |
Dispose of this material and its internal referencs. | |
Retrieve texture sources. | |
Set the modifier for this material. | |
Set texture sources for this material. | |
Set the UV center. | |
Set the UV offset. | |
Set the UV repeat. | |
Set the UV rotation. | |
Set the UV scale. |