ScenePointerEvent type

Event emitted for pointer events on SceneInterface.

Signature:

type ScenePointerEvent = PointerEvent & {
    intersections: SceneNodeIntersection[];
    nodes: SceneNodeIntersection[];
    pointer: [number, number];
    scene: SceneInterface;
};

References: SceneNodeIntersection, SceneInterface

Get in touch

We'd love to learn more about your vision and how we can help.

PressPrivacyTermsSupportCopyright © 2024 Core3D, Inc. All Rights Reserved.