ScenePointerEvent type
Event emitted for pointer events on SceneInterface.
Signature:
type ScenePointerEvent = PointerEvent & {
nodes: SceneNodeIntersection[];
pointer: [number, number];
};
References: SceneNodeIntersection
Event emitted for pointer events on SceneInterface.
Signature:
type ScenePointerEvent = PointerEvent & {
nodes: SceneNodeIntersection[];
pointer: [number, number];
};
References: SceneNodeIntersection